The Caspian Democratic Union

Caspar is home to a highly advanced civilization comprised of a broad array of beings from all races and creeds. It is adamantly independent of and indifferent to the galactic superpowers and their jostling. The peoples of Caspia strive to project and preserve their unique way of life, and invite offworlders, pioneers, and freethinking persons to share in it.

In most recent times, Caspar has been a pendulum of activity. It sees spans of placid, almost boring stability, intermixed with bursts of either chaos or charisma. Separatist fanatics known as the Sar Bares Flir have plagued the peoples of Caspia on numerous occasions through bombings and other acts of terror, culminating in the First and Second Zealot Wars. These wars have shaken up facets of Caspian culture -- government, economy, military -- and forced them to restructure several times.

This hasn't stopped Caspia's development and expansion, however. While by no means a galactic superpower, Caspian influence has crept outward to a few surrounding systems, and become a frontier of sorts. Internally, several key economic and technologic entities, such as SubPro, FLS, CDMC, NCI, and NovaCom have become solid successes. More and more offworld influences and amenities are filtering their way into Caspia during the current times, and this is an ever-present basis of tension in such a unique star system.

Star Systems
  • Caspia

    Industries
  • SubPro
  • CDMC
  • NovaCom
  • FLS
  • CAM

    Departments
  • Fleet
  • MAD
  • Marines

    Emblem

    Official Site
  • Character Information
    The star system of Caspia supports five planets - Trettinar, Mergansar, Caspar, Olumekar, and Kichnar. Caspar's indigenous, sentient lifeform, a sub-type of human known as Sarians, hails from Mergansar. Sarians have no real skill or ability advantages over a standard human, but have a slightly unique playability. They are exceptionally attuned to the elements, and have distinguishing marks, called Sar Spots, over most of their body.

    Nearly every other race is free and accepted within Caspian society. Many of the military ranks are ex-Alliance, disenchanted with New Republic life and following comrades and friends to this promising land of opportunity. The only race that is kept under suspicion are the Trandoshans, who have a particular anymosity towards Wookiees.

    There's a plethora of activities for a player to get involved with - everything from bartender to military officer. By nature, every Caspian citizen is encouraged to join the military in some capacity, as it is a very honor-clad organization. Additionally, most of Caspia's industry is somehow linked to the military. There are a great deal of people involved in galactic shipping as well, since FLS is one of the largest shipping companies in the galaxy, and frequently lease ships on contract to aspiring captains.


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