

| These are terms that apply to the statistical type for each item: | |
| Dam | Damage rating that the weapon inflicts, dependent upon full contact with target. |
| Size | Relative size of the weapon. This will be used to determine the ability to conceal a weapon as well as the number of weapons a person can carry. |
| Acry | Weapon's accuracy. |
| Adds | Mounts where things can be added to the weapon. A -- Things can be mounted above the weapon (like a scope). B -- Things can be mounted below the weapon (like a bayonet or grenade launcher). |
| Ammo | Amount of ammunition the weapon can carry. |
| Body | Weapon's endurance and chance of breakdown. |
| Diff | Difficulty for melee weapons. |
| EnDiRa | Amount of energy damage the armor dissapates. |
| PhyDiRa | Amount of physical damage the armor dissapates. |
| Dex | Change in dexterity caused by wearing the armor. |
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